[Buildbot-devel] [GSoC] Start Material Design Migration?

Dustin J. Mitchell dustin at v.igoro.us
Sat Apr 4 23:37:45 UTC 2015


Chase,

You're absolutely welcome to get started on this project -- I love the
enthusiasm!

I just want to be clear, though -- there's still a possibility that
your proposal will not be selected (although working on the project
will certainly help your chances).

Dustin

On Mon, Mar 30, 2015 at 11:41 AM, Pierre Tardy <tardyp at gmail.com> wrote:
> Hi Chase,
>
>> Before beginning to code, I think we should have some discussion about the
>> following questions.
>>
>> How the new UI should be fit into current code base? It is said by Pierre
>> that he’d like to release the first version of Nine with current Web UI
>> based on Bootstrap and Material Design should be a parallel project that
>> provide the users an alternative. So, should the new UI be in a new folder
>> with independent PyPI entrance or we just works on another branch of current
>> repo.
>
> I think it should be in a new folder, so that we can have temporarily both
> UI available.
> I'd like you work in collaboration with Andras, on the buildbotService
> project, and thus my suggestion the first action would be to create those 2
> projects.
>
> - common-services : a bower package (buildbot-services) which will contain
> all the common no ui buildbot services. It will initially start with the
> current buildbotService, and will be progressively replaced by the new API
> from andras.
> - base-md: a buildbot/www/base replacement. You can either install one or
> the other, as they will implement the 'base' application.
> base-md will be the first one to use buildbotService by Andras
>
> common-services can start with the current buildbotService and mqService,
> but base-md will have to start from scratch, as we cannot use the current
> bootstrap templates. I guess however this will be relatively quick to copy
> the existing page, and mostly replace the templates.
>
>> There are two views that are quite uncompleted in current Web UI:
>> waterfall_view and console_view. I’m not sure what the two views actually do
>> and thus can not decide the positions of these two views in the new Web UI.
>> Can you give a simple explain of the two views? Are these two view necessary
>> in the new Web UI?
>
> Those views are relatively complete for me, but they are usually useful only
> when there are real changesource based  activity.
> waterfal is mostly a d3 application, so I think it will be useful without
> many change with md, and console_view is mostly a table ui, with custom css,
> so I think as well this will not change a lot to use md.
> So we will look at this in the end of the gsoc.
>
> in the end of the GSOC, we will decide which UI is the most appropriate for
> continuation, and make one the official.
>
> I dont think there will be a lot of interest from buildbot maintainers to
> maintain two UIs.
> A potencial way would have been to do it as a skin, and with same
> coffeescript code, only the template files would change, but I highly doubt
> this is reasonably feasible, so I would prefer not to take this as a
> requirement from the start.
> Regards
> Pierre
>
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