[users at bb.net] builds per node

Pierre Tardy tardyp at gmail.com
Fri Feb 12 17:12:42 UTC 2016


I though you were using buildbot nine?
In that case you should not use the builder_status.

If you are in eight then any stuff you do with status, you will need to
rewrite with nine.

nextBuild and nextSlave are still there, but with a slightly different api.


Le ven. 12 févr. 2016 à 02:04, Greg MacDonald <gmacdonald at trionworlds.com>
a écrit :

> So as a test I created a nextSlave function to allow a job only if the
> slave is idle. It sort of works except when getNext is called back to back.
> In that case I get two builds scheduled on one machine when there should
> only be one. It looks like the builder’s current builds hasn’t had time to
> be updated. Is there a lock I could use? Or a pending builds list somewhere?
>
>
>
> Thx.
>
>
>
> def getNextSlaveIfIdle(builder, slaveBuilders, buildRequest):
>
>     master = builder.master
>
>
>
>     busySlaveNames = set()
>
>     for builder in master.botmaster.builders.values():
>
>         for b in builder.builder_status.getCurrentBuilds():
>
>             busySlaveNames.add(b.getSlavename())
>
>
>
>     for slaveBuilder in slaveBuilders:
>
>         if slaveBuilder.slave.name in busySlaveNames:
>
>             continue
>
>         print '*** Using %s for next build.' % slaveBuilder.slave.name
>
>         return slaveBuilder
>
>
>
>     print '*** No slaves available.'
>
>     return None
>
>
>
> *From:* users [mailto:users-bounces at buildbot.net] *On Behalf Of *Greg
> MacDonald
> *Sent:* Thursday, February 11, 2016 11:20 AM
> *To:* Cipi Bad
>
>
> *Cc:* users at buildbot.net
> *Subject:* Re: [users at bb.net] builds per node
>
>
>
> Thanks! I’ll give that a shot.
>
>
>
> -Greg
>
>
>
> *From:* Cipi Bad [mailto:cipibad at gmail.com <cipibad at gmail.com>]
> *Sent:* Wednesday, February 10, 2016 9:50 PM
> *To:* Greg MacDonald
> *Cc:* users at buildbot.net
> *Subject:* Re: [users at bb.net] builds per node
>
>
>
> Hi,
>
>
>
> The solution should be in custom nextSlave function.
>
>
>
> For similar problem, I tried to use custom nextSlave(that should be the
> natural solution)  without success.
>
> Currently I am using a 'ugly' combination of "nextBuild" /max_builds
>
>
>
> Good luck,
>
> Ciprian
>
>
>
> On Thu, Feb 11, 2016 at 2:11 AM, Greg MacDonald <
> gmacdonald at trionworlds.com> wrote:
>
> Hi Everyone,
>
>
>
> Is there a way to limit the number of builds per node for a set of
> builders? I’m using a slave lock for that purpose on the builder and it’s
> not quite what I’d like to happen. The builds start on a specific slave in
> the starting state. But they’re waiting not starting and it makes it
> difficult in the UI to see what is currently running. Also I’d rather the
> scheduling be performed dynamically at the time slaves become free. Is
> there another way to do this?
>
>
>
> -Greg
>
>
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