[users at bb.net] lost force schedules

Pierre Tardy tardyp at gmail.com
Fri Apr 1 15:42:40 UTC 2016


Hi Greg and Honas,

I am using buildbot nine, on several environments, and I have never seen
lost builds.

It is possible that the web UI gets a lost indeed sometime, and you just
have to reload the web page in order to get a proper reconnection.

There is notably this bug, which could probably lead to several symptoms
like the one you are describing.
http://trac.buildbot.net/ticket/3462

Please let me know what is your source of truth, if you have been patient
enough I would say all your builds should eventually finish.

Another possibility of issue which can happen and generate buildrequest
stalls is if you have error in NextBuild or nextWorker/nextSlave callbacks.
Especially for nextWorker, we had a bug fixed this week (
https://github.com/buildbot/buildbot/pull/2069), where and exception is
nextWorker was silently ignored, and caused build to not start.



Le ven. 1 avr. 2016 à 17:17, honas grael <honasgraeymael at gmail.com> a
écrit :

> Hi Greg, I'm still quite new to using buildbot and all, But I have noticed
> that (sometimes) when you do a forced build it gets 'lost' in that I cannot
> see it in progress or anything, but often it does comeback once the build
> is done, either, success,failure or even exception. I thought it was just
> busy and sorted itself out after a while....
>
> I don't know if this is related but on the home page sometimes I see a
> build in progress say build 100...waiting(with the time still counting up
> and up), even though it clearly is not in progress, i.e. things have moved
> on to say build 105 and the builds 101 to 105 have completed with success.
>
> Has anyone else seen this behaviour?
>
> On Thu, Mar 31, 2016 at 9:31 PM, Greg MacDonald <
> gmacdonald at trionworlds.com> wrote:
>
>> Hi Everyone,
>>
>>
>>
>> I’ve noticed that a forced build sometimes gets lots if the workers are
>> busy. I’m having to stop the builds then re-submit a force build. Other
>> times it’s fine. This last time it happened I had just restarted the master
>> (killed it and restarted). Maybe it wasn’t finished initializing? Has
>> anyone else seen this on 0.9.0b7?
>>
>>
>>
>> -Greg
>>
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>
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