[Buildbot-commits] [SPAM] [Buildbot] #839: shell.Compile should invoke platform-specific compilation method
Buildbot
buildbot-devel at lists.sourceforge.net
Fri May 14 15:32:17 UTC 2010
#839: shell.Compile should invoke platform-specific compilation method
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Reporter: tfogal | Owner:
Type: enhancement | Status: new
Priority: minor | Milestone: 0.8.+
Version: 0.8.0 | Keywords:
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It would be nice if shell.Compile would invoke a platform-specific build
method. This is particularly relevant on win32, where `make all` is
rarely the correct thing to do.
That said, it is sometimes the correct thing to do, so I guess this needs
to be configurable.
I wrote something similar to handle the same problem at a higher level. I
call it `Demux`; it is a `ShellCommand` which has kwargs for platform-
specific behavior. This allows one to use a single step, and thus a
single builder, even when there are minor platform differences. Here's an
example use:
{{{
bundle = Demux(mac=["sh", "Scripts/mk_app.sh"],
linux=["sh", "Scripts/mk_tarball.sh"],
windows=["iscc", "Scripts/installer/64.iss"],
description=["bundle"],
descriptionDone=["bundling"])
}}}
You can then `fac.addStep(bundle)`, and it will do the correct per-
platform behavior. You could also say `posix=...` and omit the `mac` and
`linux` arguments.
The class is pretty simple:
{{{
class Demux(shell.ShellCommand):
"""A Demux is a shell command that takes arguments for different
platform
types. For example:
d = Demux(mac=["sh", "Scripts/bundle.sh"],
linux=["sh", "Scripts/tarball.sh"],
windows=["iscc", "Scripts/pkg.iss"])
"""
def __init__(self, posix=None, mac=None, linux=None, windows=None,
**kwargs):
if posix is not None:
mac = posix
linux = posix
# No checking. It's valid for any arguments to be None; this provides
a
# convenient mechanism to have a build step that is defined on all
# platforms, but a no-op on some of them.
if mac is None and linux is None and windows is None:
raise TypeError("Demux is a no-op on all platforms. Just remove
it.")
shell.ShellCommand.__init__(self, **kwargs)
self.addFactoryArguments(mac=mac, linux=linux, windows=windows)
self._mac = mac
self._linux = linux
self._windows = windows
def start(self):
self.setCommand(["echo", "no-op"]) # default command is a no-op
if self.getProperty("os") == "Darwin" and self._mac is not None:
self.setCommand(self._mac)
elif self.getProperty("os") == "Linux" and self._linux is not None:
self.setCommand(self._linux)
elif self._windows is not None:
self.setCommand(self._windows)
shell.ShellCommand.start(self)
}}}
As you can see, it relies on a property "os" which I set to the output of
`uname` in earlier build steps. Well, except on windows:
{{{shell.SetProperty(command="echo windows", property="os")}}}
=)
In the short term, I guess I can reuse this for compilation. It would be
nice if a similar approach could be taken for `Compile`, though.
--
Ticket URL: <http://buildbot.net/trac/ticket/839>
Buildbot <http://buildbot.net/>
Buildbot: build/test automation
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